Checkpoint Omega (1983)

ag.gameitem.AGID:
Spielzeit: 60
Mindestalter: 10
Spieleranzahl:
2 - 6
ag.gameitem.publisher:
Task Force Games
Spiel-Designer:
Larry Ray Sims
Künstler:
Alvin Belflower,
R. Vance Buck
Mechaniken:
Dice Rolling,
Variable Player Powers,
Player Elimination,
Grid Movement,
Variable Set-up,
Race,
Line of Sight,
Movement Points,
Hexagon Grid
Beschreibung
This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega.
This is Task Force Game #1026, one of their series of microgames.
This SF race-and-combat game, yet another permutation on the "Death Race" theme, is set on a post apocalyptic Earth whose World Government has set up violent New Olympics to entertain the survivors. The game concerns one event, the Open Terrain Vehicle Race between heavily armed teams; the winner is the first (or only) team to get one of their vehicles or racers to all sixteen checkpoints and back to Checkpoint Omega.
This is Task Force Game #1026, one of their series of microgames.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-28 08:46:53.454